#include __SPHERE_H__
#define	 __SPHERE_H__

#include "Vector3.h"

class Sphere
{
public:
	Sphere();

	Vector3& center();
	const Vector3& center() const;

	Real radius();
	const Real radius() const;

protected:
	Vector3 m_center;
	Real m_radius;
};

#include "Sphere.inl"

#endif


